Meet The Team

Gavin Jones

CEO & Lead Developer

Our CEO & Lead Developer has extensive IT engineering experience, and is responsible for starting Robot Style Games Inc. in 2021.

Gavin is working to develop a strong base for this studio to build upon for years to come with the primary goal of focusing on rewarding systems and sturdy backend infrastructure.  When combined these vital components of our business will lead to an enjoyable player experience.

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James Mehrkens

Creative Director

Our Creative Director has many years of audio engineering under his belt across a wide variety of verticals.

 

Jim is responsible for ensuring every game we produce has a strong decisive artistic vision that resonates with our users.  Every creative element, from general visual aesthetics to every sound a player hears in game, is heavily influenced and at times made by Jim. 

Feier Shen

Lead Character Artist

Fei is a highly capable character artist that we believe will enable us to fully immerse our players in even a mobile game such as our first project. 

 

The world which we imagine can not be brought to life by spaceships alone as players have come to expect a vibrant set of characters that enrich their surroundings.  Fei's artistic skill and ability to move quickly was the inspiration behind our shop  keeper system which the players will find to be vital along their journey rather than another fleeting moment lost in the tutorial phase of a player's experience.

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Oray Studios

Animations & Design Partner

Oray Studios is everything and anything we need at all times. A jack of all trades is key to the success of a startup like ours so we figured why not bring on a whole team of them. 

 

Every step of the way Oray Studios have been eager and invested in the success of Robot Style Games.  That combined with about 40 artistic eyes ensures that everything we create is as beautiful as we imagined it